Academics

Energy Supplements
Effect on Esports Performance

Energy Supplements
Effect on Esports Performance

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LU IRB#: IRB-21-112
PI: Petey Mumford, PhD

Description of Study

We are conducting this study to investigate how consumption of a popular commercially available Esports energy supplement influences Esports performance compared to a placebo or placebo plus matched caffeine dose.

Location
Esports Performance and Innovation Center (Fieldhouse 110)
209 S. Kingshighway
St. Charles, MO 63301

Number of Visits
4

Time Commitment
Visits 1: 30 Minutes
Visits 2-4: 4 Hours Each

Compensation
Random drawing to win a limited edition GFUEL collectors box.

Point of Contact
Connor Gaige
epic@lindenwood.edu
Discord

Research Sample Needed

  • 20 Healthy People

Inclusion Criteria

  • 18 - 30 years of age.
  • Habitual caffeine consumer.
  • Has played Fortnite and is not at a rank lower than 10.

Exclusion Criteria

  • Outside the specified age range.
  • Is pregnant or actively trying to get pregnant.
  • Is not a habitual caffeine consumer (someone who doesn't consume caffeine routinely and intake is normally less than <20 mg a day).
  • If it is reported during the medical history an individual is currently being treated for or diagnosed with a medical disorder or disease whereby caffeine interacts with the medical condition or medication then they will be excluded.
  • • Has not played Fortnite and is a rank lower than 1.

Are You Eligible?

Information provided here reflects current IRB approval for this research. However, this information may be subject to change and updated accordingly.

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